#CAAPerth Day Four

<Live blog>


Interesting to get statistics on usage in the field next season – can get at issues then of serendipitous discovery perhaps. Also discussion of potential impact (good and bad) on evolving archaeology on the site of accessing information before it has been in some way checked or otherwise curated. Also is the immediacy of connection between the field and the spceialists. This relates to ongoing work on fieldwork ethnographies as part of the RCUK Patina Project. Also are there plans for linking in these data to publication.



Q&A: The advantage of paper is that you can see the changes. You can see all the edit history for all records.


After three seasons of paperless archaeology at Pompeii communiciation and data access between the people working in all roles at the site and beyond has markedly improved. These benefits far outweigh the issues. More info on Cincinnati blog.


More information relating to this work is available from the Paperless Archaeology blog.


Clear benefits in terms of transparency, data management, inventory control and awareness as a consequence of the use of ipad tablets.


Relevant papers from CAA2012: http://caaconference2012.sched.org/event/8ea5baae496798dde273f5b8deaa75e1?iframe=yes&w=990&sidebar=yes&bg=no#?iframe=yes&w=990&sidebar=yes&bg=no http://caaconference2012.sched.org/event/b054e5104b6d2e305b965791cc0770f9?iframe=yes&w=990&sidebar=yes&bg=no#?iframe=yes&w=990&sidebar=yes&bg=no http://caaconference2012.sched.org/event/9d1ac527a4d73a3e9aacafddf59fd26f?iframe=yes&w=990&sidebar=yes&bg=no#?iframe=yes&w=990&sidebar=yes&bg=no http://caaconference2012.sched.org/event/c4600f5bbd494e01f5fcc039dd469ce3?iframe=yes&w=990&sidebar=yes&bg=no#?iframe=yes&w=990&sidebar=yes&bg=no 11:16


Greg is reading his notes on use of ipads at Pompeii from his ipad.


Now in Greg Tucker’s paper: Beyond Tablet Computers as a Tool for Data Collection: Three Seasons of Processing and Curating Digital Data in a Paperless World


3D PDFs, web models, full resolution obj files etc., all also with locational information in 3D and cartographically. 10:33 You can view thumbnails of multiple obejcts returned by a query or dragged onto the workspace. You can also move the virtual light source over the object interactively. Also zoomable and downloadable high resolution data.


System allows simple creation of 3D PDF from scan data for download. You can access all the source scripts for free: http://anthropologylabs.umn.edu/digital/webTech.html


Link to the Minnesota digital lab. Describing google doc as the basis for the content management system, and the use of WebGL and HTML5. The Digital Media library based on these data is onlineExample site on rock art scanning.


Now speaking Kristy Golubiewski-Davis: Engaging with 3D models beyond specialized software


Next steps for the Williamsburg Models: AR app, iOS Unity app and integration in their RevQUest alternate reality game series.


Lisa navigating the models live and providing the narration works really well. Reminded of Daniel Pletinckx’s RadioPast workshop presentation referring to the value of this in the context of V-must findings.


Next stage is linking exterior and interior models, and linking the models to the underlying data.


Modelled Williamsburg allows the representation of the town in particular periods. Lisa is now showing the Unity model in a live demo. (Also stumbled across this http://www.eduweb.com/portfolio-betwixt.html)


Next up Lisa Fischer: Exploring Williamsburg Virtually: Developing an Interactive Model of Williamsburg’s Revolutionary City Neighborhood in 1776


Q&A suggested that more specific analysis of the types of software and the data created in 3d modelling in archaeology would be beneficial.


More detail and less interoperability – limited practical implementations of standards despite acceptance of their relevance. For example, London Charter applications only cited in 5 or 6 publications surveyed. Networks of practice (whether naturally developing or funded) are increasingly important.


In terms of trends there is a focus around large EU funding schemes. There is fast adoption of new technologies (to be expected in this context) and increasing relevance of social media. In terms of presentation there are clear trends in showing research process vs. realistic impression, and in providing more immersive, lively representations.


Graph analysis of common authorship, and also institutions. Several clusters with strong linkages.


Bibliometric, graph analysis, qualitiative content analysis of 3d pubs: Authors: Italy top country + Computing top discipline. Archaeology of Italy is most studied in these papers.