Virtual pasts

This course will provide instruction in a wide range of computing skills that are used within archaeology including multimedia technologies, databases, WWW and electronic publication.

Dan Snow and Simon Keay looking at a Computer Graphic Simulation of Portus as part of the Rome’s Lost Empire Documentatry (original modelling and texturing by Grant Cox, graduate of MSc Virtual Pasts)

As archaeologists and other heritage professionals have become increasingly involved in the construction and presentation of increasingly complex and influential ‘virtual pasts’ so the need for qualified researchers and practitioners has increased. This course, in addition to providing a broad range of transferable skills, offers a means to obtain ‘virtual archaeology’ skills. This includes the creation of dynamic websites, graphic design and illustration, image processing and vector graphics. In addition it concentrates on the theory and practice of generating three-dimensional computer graphic models based on archaeological data, the theoretical implications of archaeological visualisations, computer aided design principles for three-dimensional design, architecture, animation and visualisation and emerging technologies including virtual reality. All are dealt with in terms both of their use in computer systems and their role in archaeology, and build on the expertise and hardware, and the specialist software used by the Archaeological Computing Research Group.

Further details about the Virtual Pasts MSc are available on the Humanities Website.

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