My research focuses on the application of web technologies on giving students a fundamental experience of an archaeological site and the processes that occur during a project. My main interests lie in the use of WebGL and other 3D web rendering libraries in the visualization of archaeological data. Through my research I have been constructing innovative web interfaces that not only capture a viewer attention with visually appealing graphics but also provide an educational benefit that is similar to those outlined by University learning outcome guidelines. These types of visualizations range from 3D laser scan, photogrammetry and RTI to panoramic images, educational videos and traditional text based information. Collaborations with Microsoft Research has also allowed me to work with their beta projects ChronoZoom, Rich Interactive Narratives and Kinect Fusion. Originally from Ireland, I moved to Southampton to study Archaeology in 2008. Having completed my undergraduate degree in 2011, with a dissertation focusing on the 3D modeling of the Castellum Aquae at Portus, I continued my studies and involvement with the Portus project by enrolling in the MSc Archaeological Computing (Virtual Pasts) masters degree. During this time, as well as doing the core curricular work I focused on improving my computing skills, working in web design and content management across the University. Through this work I am now involved in the development of the Portus Virtual Tour and the Virtual Fieldwork Project. My role in these projects is mainly focused on researching innovative web design.
Furthermore, I’m the education learning designer for the upcoming Portus MOOC and responsible for the design of the course, its layout and content. This MOOC represents an exciting time in the Portus Project and I’m delighted to be part of such a project. I look forward to working on the MOOC until it release in May 2014.